WINDOWS TEST
Marvel's Guardians of the Galaxy on Windows
- Tested build
KytyPS5-2026-10-03-f53e5d2- Test date
- Tested title ID
PPSA01748- Game version
- Not recorded
- Test hardware
- AMD Ryzen 5 5600X 6-Core / AMD Radeon RX 7600 / 32 GB DDR4 RAM / 8 GB GDDR6 VRAM
Community report notes
The game boots and displays the initial loading screen, but crashes before reaching the main menu. During startup, the log repeatedly reports unresolved PlayGoDialog_v1 imports: Unresolved import stub called: Yb60K7BST48[PlayGoDialog_v1][PlayGoDialog_v1.1][Func]
The crash is reproducible across multiple launches, both with and without existing save data. The reproducible fatal error is: unsupported sampled depth image: resource=1 encoding=0 view=1 class=1 numeric=1 dimension=3 mip_mode=0 read=1 written=0 atomic=0 compare=0 guest_format=22 swizzle=0x204 image_format=130 view_format=100 image_layers=1 descriptor_type=9 base_array=0 depth=0 descriptor_pitch=1920 target_pitch=1920 ... in D:\a\KytyPS5\KytyPS5\src\graphics\host_gpu\renderer\pipeline\descriptors.cpp:209
Steps to reproduce
- Open KytyPS5.
- Launch Marvel’s Guardians of the Galaxy.
- Wait for the initial loading screen to appear.
- KytyPS5 crashes before reaching the main menu.
Expected behavior
The game should progress beyond the loading screen and continue to the main menu without crashing.
Last working build / first broken build
No known working build. First tested on KytyPS5-2026-10-03-f53e5d2.
Extra notes
The issue has been reproduced on multiple launches. The same unsupported sampled depth image error in descriptors.cpp:209 occurs repeatedly. The main menu is not reached. The issue occurs both with a fresh save state and with existing save data.
KytyPS5 issue #1004 · Original community test.